Saturday, 7 November 2015

A Nightmare on Elm Street 3: The Dream Warriors

 

ANOES2 was a bad movie, and a massive blow to the ANOES franchise. It was the sort of bad that causes studios to rethink what they were doing, and they did, this time turning back to series creator Wes Craven for assistance. He helped with the script and brought ANOES back to the nightmare realm. The Dream Warriors is a bigger movie than the previous two, less so in scope and scale but more in ambition and ideas. It essentially set out the sort of style the rest of the films would follow, with its general look, nightmare creativity and its version of Freddy. It’s a fun movie and basically shaped the rest of the series.

 


A teenaged girl named Kristen (played by Patricia Arquette) is attacked and injured by a man in her dreams. Thinking it’s a suicide attempt, her mother has her interred in a psychiatric ward for troubled, suicidal teens, all of whom are having horrific nightmares. Arriving at the hospital is Nancy Thompson, now a child psychologist specialising in dreams and nightmares. She recognises the nightmares as Freddy’s work, and strives to help the teens survive and stop Freddy. Kristen has a special power – the ability to pull other people into her dreams. When Freddy traps one of the teens in the nightmare realm, the rest need to venture into their dreams and rescue him.

Kristen is our heroine, and she’s alright I guess. She’s not as headstrong or capable as Nancy was, and spends a lot more time screaming than she did. Asides from her dream power she doesn’t really do much, with Nancy largely taking charge and saving the day. Heather Langenkamp, who played Nancy in the original film, reprises her role here, now an older, more mature Nancy. It’s a good way to bring back an old character, and having her as a child psychologist specialising in dreams makes sense. She’s had experience with Freddy before, so she can relate to the kids as she tries to help them (though her help isn’t the best). John Saxon also reappears as her father, now an alcoholic in complete denial that Freddy exists. There’s also a therapist at the hospital named Neil who acts as Nancy’s love interest, helping to defeat Freddy. He’s surprisingly open-minded when Nancy starts talking about entering dreams.

 
The teens are made up of all sorts, though I can only remember the names of a few (because they survive and appear in the sequel – spoilers I guess). There’s the nerd in a wheelchair, the junkie girl, the smoking girl, the mute (Joey), the sleepwalker and the tough black kid (Kincaid). It’s a weird bunch, since a lot of their issues are pretty minor (sleepwalking?). I know that they’re there for ‘suicidal tendencies’, but are sleepwalking and smoking really enough to get you institutionalised? They're all there just to get killed, but at least they diversified them, however shallow. 

There’s a bitchy lead psychiatrist at the asylum who is terrible at her job. She tells the kids the dreams are about their guilt, shames them and basically treats them like they’re all idiots. She wilfully ignores all of their complaints, calling them weak and basically antagonising them. They all say they can’t handle the nightmares, being highly distressed and doing everything they can to avoid falling asleep, and her plan is to sedate them. As they’re dying one by one, she insists on continuing with treatment that plain isn’t working. For a hospital full of suicidal kids, the staff members don’t seem to be on top of things – they leave the kids alone a lot and never really check up on them, so I don’t know why they’re so surprised when they end up dead. Lawrence Fishburne is a weird orderly who seems to care about the kids, but also not like them at all. Oh man, Kirsten’s mom is a bitch. I don’t know why asshole parents are a theme, but much like Nancy’s useless drunk mom, Kirsten’s mother is more annoyed than concerned about her daughter’s wellbeing. She’s not around for long at all, but she’s still a horrible parent.

Nancy wants to prescribe an experimental drug, Hypnocil, which prevents dreams. It doesn’t work, though it’s never really confirmed whether they took the drug or not (it’s mentioned in passing, but nobody is seen taking it), and they enter the nightmares, either voluntarily or involuntarily by the end. To try and get the teens to understand the dream world, she does a group hypnosis session to bring everybody into the same dream. Of course it backfires when Freddy kidnaps one of the teens. I have to say that the bitch doctor was completely right in one case – Nancy’s plan was foolhardy and dangerous. It plain didn’t work, to the point that it gets a lot of the kids killed. Sure, in the end they save the idiot mute, but Nancy, her dad and most of the teens got killed in the process. I’m pretty sure the hospital would be closed immediately after and all the staff fired and blacklisted due to incompetence – a bunch of students and a therapist died in the course of about three days.

Freddy is back and better than his last appearance. They’ve completely ignored Freddy’s Revenge and it’s stupid ‘Freddy wants to possess somebody and come to the real world’ storyline, and brought him back to the nightmare-stalking killer he was before. This is the movie where Freddy got a sense of humour, or at least where his quips and one-liners started, which is essentially the iconic version of the character. I will say that Freddy himself isn’t particularly frightening – the jokes sort of make the kills funny in a dark way – but he is menacing and brutal. It’s confirmed now that he gets his power from the teens he kills, whose souls are now trapped in his chest – their screaming faces are embedded in his chest.

The way they defeat Freddy is a bit strange. He’s not defeated in dreams, but instead by giving his remains a proper burial. While Nancy and the teens go into the nightmare world to fight Freddy and save their friend, Nancy’s dad and Neil go to recover Freddy’s remains and give him a proper burial – they deduce that the only way to exorcise Freddy’s evil spirit is by consecrating his remains. It does get silly when Freddy possesses his skeleton and kills Nancy’s dad. If Freddy can possess his remains, then why didn’t he ever do that before? It’s also silly in how he possesses his skeleton, knocks out Neil, doesn’t finish him off but instead dumps about two shovelfuls of dirt on him, then does a little victory pose and leaves his bones, so Neil just wakes up a few seconds later and finishes the burial, defeating Freddy. So freaking stupid.

Freddy also gets something of an origin story – while the original film already did give a backstory to him (child killer murdered by vigilante parents, returns as vengeful spirit to kill their children in dreams), this time we go further back to explain why he was a child killer to begin with. It’s because Freddy is the ‘bastard son of 100 maniacs’ – his mother was a nun who was accidentally trapped in an insane asylum where she was raped by the inmates and kept hidden for months, giving birth to Freddy. It’s a bit of a bonkers explanation as to why he’d grow up to be a child killer, but it’ll come up again in later movies.
 


It goes all out with its nightmare imagery, with each nightmare being big and creative. This is something missing from the last two – the first film’s nightmares were grounded more in reality, and the second film barely had any. This one has a lot, and they’re more varied and imaginative. Freddy’s house, where he killed the kids (a retcon from his supposed factory hideout in Freddy’s Revenge) is a creepy locale that we’ll return to a few times. More than locales, the way nightmares change and Freddy’s abilities within them are much better. Nightmares work on nightmare logic, meaning your location can suddenly change, walls and doors can disappear, and things like space and gravity are essentially meaningless. A lot of the effectsa re hit and miss, but there’s point for imagination. Freddy can transform into a worm monster and can take different peoples forms to trick victims (at one point as Nancy’s dad to kill her, another as a topless nurse to kidnap dumbass Joey). It also delves a little more into how dreams and nightmares might work for the dreamer. Each of the teens has some sort of special ability, based on what they like to dream about. Turns out some of them have pretty lame dreams. The wheelchair nerd can walk and has wizard powers (which don’t impress Freddy) while Kincaid suddenly has the strength to bend plastic chairs. The junkie girl suddenly becomes dressed up as a punk chick, complete with Mohawk hairstyle and flick knives. The lamest is Kristen herself – she can do flips and cartwheels, big deal.

The kills are iconic and imaginative. While the first film’s nightmare deaths were more gory and bloody, and the second was just mundane, Dream Warriors goes more elaborate and creative. The sleepwalking kid has the veins in his arms and legs pulled out by Freddy and is lead off the roof like a puppet – I always found this horrific (I don’t like anything involving veins). The junkie girl is forcibly injected with drugs (presumably heroin?) when Freeddy’s fingers turn into syringes. It gets creepier when her veins start to open and shut like mouths, but then gets funny with Freddy’s one liner (‘What a rush!’). Actually Freddy’s one liners really make a lot of the kills. Probably the most iconic death in the film is for the smoking girl. She watches a tv talk show, which Freddy interrupts before transforming into the television and slamming the girl’s head into the screen (‘Welcome to the primetime bitch!’).
 

This is usually considered one of the best sequels, and it’s pretty easy to see why. It’s fun and imaginative. It’s a noticeable step up from ANOES2, with better kills, more interesting nightmare visuals and it also notes a change in the character of Freddy. It’s a bigger movie than the last two, sacrificing some of the first film’s more intimate scariness for bigger, more ridiculous set pieces, but it’s a fun direction for the series to take after the mistake of Freddy’s Revenge. The movie has a pretty good pace as well, spacing out the kills and nightmare scenes at perfect intervals. It is a lot stranger and sillier than the original was, but it’s still a good, fun sequel. It effectively undid the damage of Freddy’s Revenge and righted a course for the future sequels to follow. Speaking of sequels, when giving his writing input Wes Craven had intended for this to be the last one, ending it in a way that defeated Freddy and left things fairly closed. There’s no final scare, instead ending with a shot of a little papier-mâché model of Freddy’s house, with the lights in the window suddenly turning on.  Of course this film made money so more sequels were made.

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